Framework for Unified Kreation

Local-first rendering pipeline for professional AI generation

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FUK is in active development. Core functionality is working and the app is stable, but AOV outputs need refinement, and it needs beta testing.

Contributions, testers, and suggestions are highly appreciated.

Currently focusing on: Improving AOV quality, quality of life improvements, localized data collection, speed and optimization. Before moving on to big features planned for later.

Built for Production

Professional AI generation tools shouldn't force you to work around them. FUK integrates into your existing workflows with proper project organization, native lossless EXR support, and stable infrastructure that doesn't break with every update.

Your hardware. Your models. Your data. No mandatory cloud services. No compromises.

System Requirements

What you'll need to run FUK effectively on your local hardware.

Storage Space

  • Base Install: ~15GB
  • Models: ~500GB (depending on selection)

Hardware (Tested On)

  • NVIDIA RTX 4090 (24GB VRAM)
  • AMD Threadripper
  • 256GB RAM
  • M2 SSDs

Operating Systems

  • Linux: Primary platform (Ubuntu 22.04+)
  • Windows: WSL2 recommended

Dependencies

  • Python 3.10+
  • CUDA 11.8+ (for NVIDIA)
  • FFmpeg for video processing
  • See GitHub for complete list

Core Functionality

Professional Generation

Image and video generation with proper project/shot/version organization. Industry-standard hierarchies that integrate with existing pipelines.

Technical Outputs

Depth maps, normal passes, cryptomattes. Multi-layer 32-bit EXR export ready for professional applications.

Controlled Workflows

Preprocessor integration for OpenPose, depth, edge detection and regional conditioning via masked zones. Generate with precision using external image inputs.

Post-Processing

Upscaling via Real-ESRGAN and frame interpolation via FILM. Professional quality enhancement for generated content.

Local Control

Runs entirely on your hardware. No telemetry, no cloud requirements, no surprise authentication. Your data stays yours.

Stable Infrastructure

Built on stable APIs without fragile dependencies. Tools that work today will work tomorrow without breaking your pipeline.

New & Notable

Recently landed features. Full details are in the wiki.

Storyboard Tab

Plan a whole shot list before you generate a frame. Panels carry their own prompt, mood, and seed, with project-wide tags and active LoRAs shared across them.

Read more in the wiki →

Tag System

Type # in any prompt field to autocomplete reusable markers for characters, props, locations, and style — expanded automatically at generation time.

Read more in the wiki →

LoRA Dataset Builder

Point it at a folder of images, pick a content preset, and it curates and captions a training-ready dataset automatically.

Read more in the wiki →

Blender Bridge

Drive FUK straight from Blender's viewport — scene-accurate control passes, live IPR-style preview, and VACE video generation from your camera moves.

Read more in the wiki →

Roadmap

Active development with a clear direction. No hype, just what's actually being worked on.

Now
  • AOV quality improvements
  • Bit-depth improvements
  • Quality of life improvements
  • Localized data collection
  • Speed & optimization
  • Scene creator
  • DaVinci Resolve integration
  • Blender integration
Later
  • Latent space transformers
  • Multi-Camera Processing

Stay Updated

Follow the links below to get notified about releases, updates, and technical deep-dives